We conducted a usability test with the completed prototype in a real sim racing environment.
Given that the application is designed for racing simulation games, we rented the esports facility at
Széchenyi István University in Győr, equipped with four simulators.
We invited 20 participants to test the redesigned registration process and the initial user
experience, which included completing at least three laps on a selected track. This allowed us to gather
valuable insights into the onboarding flow and first-time user engagement.
Participants
Findings
Registration
No error message for incorrect email, making it hard to go back.
Users didn’t realize a PC was required for the product.
Users skipped important post-registration messages.
DataLink
Many skipped the tutorial and installed the DataLink incorrectly.
Users weren’t sure if the DataLink was ready and searched the FAQ.
First session
Post-Logging Confusion – Users checked the game or DataLink for session data
instead of the web app.
Demo Session Confusion – Users struggled with filters and navigation due to lack
of guidance.
Tutorial Issues – Many rushed through or skipped tutorials entirely.
Chart & UI Interactions – Users didn’t realize they could click or drag elements.
Reference Data Confusion – Users struggled to differentiate between reference
options.